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EnshroudedVersion 1.0 and updates

Sparkworks in Enshrouded 1.0 — a guide to the new logic system

Updated: 1 min read

What is Sparkworks

Sparkworks is a new logic system coming to Enshrouded in version 1.0 (October 15, 2026). It works simply: an input (for example a lever or a pressure plate) sends a signal to an output (for example a door or a trap). This lets you turn your own build into an adventure — with traps and enemies — and share it with other players.

Sparkworks components

ComponentRole
Switchboxnew station
Sparkworks toolnew tool
Buttonsinput
Leversinput
Pressure platesinput
Doorsoutput
Trapsoutput
Enemy spawningoutput (with limits — see below)
NOT and OR gateslogic
Timerslogic
Holdlogic

We will check the full list of components and their in-game names after launch.

Limits

  • You can spawn only enemies you have already killed.
  • Unique bosses cannot be spawned.

Naming and tutorial

  • You can rename inputs and outputs, so you don't get lost in bigger setups.
  • There is an in-game Sparkworks tutorial.

Adventure Sharing V2 and showcase dungeon

Sparkworks is the second version of adventure sharing — Adventure Sharing V2. The first one (V1) came with Update 8 "Forging the Path" on April 21, 2026.

On October 15, 2026 Keen Games will share the code for a showcase dungeon built with Sparkworks. We will add it here when it is out.

What's next: reset mechanic and Flame Altars

  • The developers plan more functions: "We will keep adding functions in the future like a reset mechanic".
  • 1.0 will have more Flame Altars. Keen Games has not said how many.

Everything that changes in 1.0: Enshrouded 1.0 — release date, price and platforms.

Sources

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