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GuideCall of Duty: Modern Warfare 4Campaign

Modern Warfare 4 intel, codes and secrets

Updated: 8 min read

Where the MW4 collectibles are

Collectibles appear in only three of the 16 missions. The other 13 have nothing to collect.

MissionNotesOther collectiblesAchievement
Following Orders (mission 3)44 contraband itemsNo Stone Unturned
Stranded (mission 10)5826 Yellow Supply CratesTime to Crate, Noteworthy
Escape (mission 13)2Dog TagsNever Forgotten
Total64

Why do you see the number 58 online? Those are the notes in Stranded alone. IGN, GameRant and CODMunity all count 64 across the whole campaign. Mission order: MW4 campaign length and mission list. Achievements pop right away, without finishing the mission.

Locations and codes come from the campaign early access (since October 16, 2026). The launch patch may change something.

Following Orders: contraband, notes and the 214 code

You search houses with Lt. Ko Jin-Hyuk. All the contraband is in the first house:

  1. MP3 Player: first door on the left from the entrance, bathroom, cabinet.
  2. Western Novel: second door on the left, cabinet.
  3. Extra rations: kitchen, upper white cabinet.
  4. Heart medicine: red toolbox in the closet behind the sliding doors. The padlock code is 214, and you can also shoot it off.

The 214 code comes from the Baekseolgi-Tteok Recipe note (kitchen, cabinet on the left): the recipe lists 2 kg of flour, 5 g of salt, 1 l of water and 4 packs of raisins, and the line "skip the salt" tells you to drop the 5.

The other notes:

  • Note From Your Friend: in the toolbox, next to the medicine.
  • Note From Your Neighbor: third house, bedroom, cabinet.
  • Note From Mom: in the third house, take the key from a cabinet and open the kitchen hatch by the kettle. A woman is hiding there. Get her to come outside (guides list different dialogue lines that work), then crouch, enter the hiding spot and read the note.

If you leave the woman in the hiding spot, you lose the fourth note (players warn). The contraband also unlocks extra dialogue options with the man in the first house: ask about the items, don't hit any civilians, and you get the defector's location and No Harm Done.

Stranded: notes, 26 Yellow Supply Crates and every code

Stranded is an open mission with 11 outposts (clearing one unlocks fast travel). Before you start collecting:

  • When leaving Base Camp, pick "I'll find my own path and look for gear and supplies" in the conversation with Kal. Any other answer takes you straight to an objective.
  • You can see your note count in the backpack (D-pad down). Note numbers depend on the order you pick them up, so the numbering differs between guides.
  • Opening a Yellow Supply Crate in a container gives you an intel map with other locked containers.

Container and bunker codes

Keypads have pages of "unintentionally used codes"; the real code follows their pattern and is fixed. Tactical map (Tac-Map) coordinates differ by 1 between guides.

LocationTac-MapCodeHow to get it
Base Camp containerby the radio tower0024sequence goes up by 6
Cliff Near Base Camp container646, 1490600−3, +1, ends in 00
Big Sign container634, 1361234+1, +12, +123
Small Island container618, 1326789sequence from the note
South of Jamming Station container667, 1258609+1, −1, last two digits +2
South East Village container652, 1870078goes up by 22
Farm Field Hidden Bunker631, 1270330sum of the Logistics Stations
Island Hidden Bunker615, 1690008sum of the river outposts

Shortcut: a note at the SAM site spells out the codes 0330, 6789 and 0008.

Farm Field Hidden Bunker: code 0330

The bunker is a hatch in a farm field in the northeast part of the map, by the river (Tac-Map 631, 127; Game8 lists 631, 128). Farm Field Hidden Bunker Note 1 sits on the keypad: it tells you to add up the Logistics Station numbers, so 100 + 200 + 10 + 20 = 330. The code is 0330, the same in IGN, GameRant, CODMunity, allthings.how and Game8.

The station numbers appear once you clear the four Logistics outposts. Inside, on the desk by the radio, is Farm Field Hidden Bunker Note 2. According to GameRant there is no Yellow Supply Crate here, so the bunker counts toward Noteworthy, not Time to Crate.

The second hidden bunker, the Island Hidden Bunker, is on an island in the river (615, 169): code 0008, with a Yellow Supply Crate and 2 notes inside.

Yellow Supply Crates that are easy to miss

Time to Crate requires all 26. The hardest ones:

  • Radio tower by Base Camp: at the very top, with 2 notes on the way up.
  • Sewer (under the blue building): follow the shape of the arrows on the board, not the literal directions.
  • Train Track: the water tower by the tracks in the south; climb the copper pipes.
  • Train and Cargo Truck: crates on the looping train and on the truck around Infantry Checkpoint #3.
  • Booby-trapped store in the far north: set off the tripwires with a grenade or the drone.
  • Artillery Battery #6: destroy the wooden crates blocking the container.
  • The last crate is at the top of the SAM site.

Notes 54–58 are disputed. IGN and allthings.how: you get them for repairs at Base Camp. CODMunity: two unlock on their own when you open your 3rd and 5th crates. Do the repairs anyway, because they give you the Scavenger achievement.

Escape: the safe with code 8410

  1. Confiscation Protocol Reminder: past Cell 40, turn left into the office; the note is on the desk.
  2. Updated Code: at the lit window, crouch and wait for the guard to answer the phone and leave. The note is on the desk at the back of the office and gives you the code 8410.
  3. Dog Tags: after the fight in the barracks (the room with bunks), enter the room on the right side of the corridor. Open the safe with 8410, and Never Forgotten pops right away.

Spoiler: the Dog Tags in the safe belong to Gaz.

Assassins door codes

Assassins (mission 8) has no collectibles, but Lt. Ko gives you four codes in it:

DoorCode
office0919
service door past the library5523
kitchen exit7632
bunker (back of the statue's pedestal)9103

You enter the bunker code in real time, so deal with any alerted enemies first.

Campaign achievements and trophies (trophy guide)

The campaign has 18 achievements worth 1000 G on Xbox. On PS5, according to Game8 and CODMunity, that is 8 Gold and 10 Silver trophies, with no Platinum (MW4 runs through the Call of Duty HQ app). The PS5 split comes from data mined from the PlayStation database; Activision has not confirmed it. The two secret achievements (100 G each) spoil nothing: they are about finishing the campaign.

AchievementWhat to doGPS5
Hold the Line (secret)finish the campaign on any difficulty100Gold
Was it worth it? (secret)finish the campaign on Realism100Gold
Skeet ShootingMayhem: 10 paratroopers before they land50Silver
Safety's OnOut in the Cold: the kitchen without firing (Hardened+)50Gold
Can't touch thisMakarov in the alley without getting hit (Veteran+)50Gold
No Stone UnturnedFollowing Orders: contraband and notes50Silver
No Harm DoneFollowing Orders: the defector without hurting civilians50Silver
Bullet TrainHired Gun: 50 kills on train cars50Silver
Raining ThunderLosing Ground: 15 kills with 3 mortar rounds in a row50Silver
RevengeAssassins: kill everyone after a certain character dies (Hardened+)50Silver
PacifistAssassins: only one kill50Gold
Time to CrateStranded: every Yellow Supply Crate50Gold
ScavengerStranded: repair everything in Base Camp50Gold
Incoming!Stranded: destroy the SAM Site reinforcements before they unload50Silver
Long ShotCounter Attack: snipe the 4 mortar crew50Silver
Never ForgottenEscape: the Dog Tags50Silver
Trench broomEntrenched: 15 shotgun kills before securing the building50Silver
Noteworthyread 50 different notes50Gold

Game8 lists the Gold trophies; the Silver ones follow from the 8 + 10 split. Names use the Xbox spelling (GameRant: "Trench Boom"). Stranded alone is enough for Noteworthy. Realism unlocks after your first campaign completion, so you need two playthroughs.

Secret Ghost death scene

Story spoiler. In the Escape mission, Price finds Ghost being interrogated in the next room. If you wait outside the interrogation room door too long instead of going in to save him, a hidden dialogue plays, Ghost is killed and the mission ends in failure.

It is a failure screen, not an alternate ending: you go back to the checkpoint. The description comes only from player videos posted on October 18, 2026 (the most popular, by Dan Allen Gaming, had about 289,000 views). Nobody has pinned down how long you need to wait.

FAQ

Does Modern Warfare 4 have intel to collect?

Not in the classic form. There are 64 notes in three missions, 26 Yellow Supply Crates in Stranded, 4 contraband items and the Dog Tags in Escape.

What is the Farm Field Hidden Bunker code?

It is 0330: the sum of the four Logistics Station numbers in Stranded (100, 200, 10 and 20).

Can I go back for missed collectibles?

Yes. You can replay completed missions from Mission Select.

Does MW4 have a Platinum trophy on PS5?

No. The campaign has 18 trophies (8 Gold and 10 Silver according to Game8) and no Platinum.

Sources

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